Welcome to Slaughterville

Christopher Brown showing off his game, Slaughterville, at a game convention.

Jacob Brown

Christopher Brown showing off his game, Slaughterville, at a game convention.

Slaughterville, a game made by Chris Brown and art made by George Rubio, has stocked the shelves in 2015. In this game, the player must gain clues and defeat the villain. At least 1 player up to 6 players and are 14 and older can play at once in this horror tale with the game being around 60 to 120 minutes long. Brown said, “It took me over a year to make and test everything. The hardest part was making everybody balanced, so one wasn’t overpowered and the other too weak.”

Brown has also made a director’s cut of his game, a 2nd, and 3rd. He updated the rules and gameplay for all of them. There is also newer art and layout in the games. Each game has new villains, locations, and expansions. These games got into conventions and had demos played in them. Everyone who enjoyed the demo bought a copy of the game either from pre-order or ordering it after the release date.

“I wanted to have all of my favorite games in a single box because nobody else did anything like it before and I wanted to be the first one,” Brown said. He was always a fan of board games, so he wanted to make his own because of that. Brown stated, “When I was making it, some computer programming helped me learn how to balance characters in the game. I started with Visual Basic.”